Digital Publishing for "Layers of Fear 2" at Gun Interactive

Website Design

Collaborated with a freelance web developer to design and create a website that seamlessly combined the glamour of early eras of Hollywood with the unsettling and rotting rat-filled universe of the Layers of Fear series. Designed the layout, user interface elements, and visual assets for the "Layers of Fear 2" website, ensuring a seamless and immersive experience for visitors.

This link will take you to an archived version of the website that represents my original design.

See Site

Promotional and Key Artwork

Came up with the concept chosen for the Key Art, creating a thumbnail and written description that was adapted to the final Key Art. Throughout the game, costume mannequins are used to add a sense of paranoia, initially appearing in more functional ways in the set of the game but later moving and increasing greatly in numbers. The game is set on an ocean liner spanning multiple periods of time during the early part of the 1900s. The concept for the Key Art was to create a scene that resembled a stage on an ocean liner stranded on a massive pile of mannequins, effectively capturing the eerie atmosphere and narrative of "Layers of Fear 2


Digital Ads and Social Media Assets

Designed engaging digital advertisements for various online platforms and visually striking graphics for social media platforms, including Facebook, Twitter, and Instagram, to build excitement and anticipation for the game's release.